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Cataclysm Talent Trees (Nutshell Version)

Thanks to Zevia over at Saate.net for this stripped down version of what we have to look forward to with the talent tree changes.

• When you reach level 10, you’ll be asked to select a talent tree. When you do, the other two trees will be locked out for use, but you will be given the associated defining skills right away. For example, if you’re a warrior and you select arms, you’ll get mortal strike at level 10. Discipline priests will get penance at level 10. Enhancement shaman will get dual wield and lava lash at 10 – and so on.
• The other trees don’t open up until you’ve put 31 points into your selected tree.
• Instead of gaining a talent point every level, you will gain one every 2 levels. This means you won’t have access to your secondary tree until 70, and you will only get 41 points to spend by level 85.
• The Mastery system is being reworked. Now the passive bonuses associated with putting points into a tree will just be automatically given to you when you pick your specialization. These will be flat percentages instead of values that increase as you put more points in. The unique ability from the previous Mastery system will now be learned from your class trainer, and improved by the Mastery stat, found on Cataclysm items from level 78 on.

On a side note, are you interested in achieving that long, drawn out title that will forever put your name in the books as totally Insane? Then you might want to head over to Saate.net anyway, it’s the most definitive guide I’ve found on the internet covering every step of the process to achieve that title.

Nihonga

Posted in Achievements, Class, Development.


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